2D lighting system for a prototype. It uses Bresenham's line algorithm to do grid-based raycasting.
Fishing mini-game for One Lonely Outpost. The fish take the player's current velocity & direction into account when pathfinding. This makes them pretty evasive!
An animal breeding/gardening style automation game prototype. Species perform unique functions to change terrain or create resources.
Canary in a Crater is an asteroid-delving 2D platformer about digging deep, uncovering valuables, and fighting off hungry alien snails.
jgillettdev@gmail.com