2D lighting system using a custom URP shader for a prototype.
A collider follows the player around and adapts itself to the terrain. Allows for efficient collision handling in a gigantic destructible platformer world.
Fishing mini-game for One Lonely Outpost. The fish take the player's current velocity & direction into account when pathfinding. This makes them pretty evasive!
An animal breeding/gardening style automation game prototype. Species perform unique functions to change terrain or create resources.
Ink and Lines is a game about censorship and secret communication in a dystopian setting. Demo available for download
Canary in a Crater is an asteroid-delving 2D platformer about digging deep, uncovering valuables, and fighting off hungry alien snails.
jgillettdev@gmail.com